1. HEY LOOK A PROBLEM
2. HEY LOOK A SOLUTION
3. THE END YAY
That is not nearly enough story.
A story should look more like:
1. HEY LOOK A PROBLEM
2. I’M GONNA JUST GO AHEAD AND FIX THAT PROBLEM AND –
3. OH GOD I MADE IT WORSE
4. OH FUCK SOMEBODY ELSE IS MAKING IT WORSE TOO
5. WAIT I THINK I GOT THIS –
6A. SHIT SHIT SHIT
6B. FUCK FUCK FUCK
7. IT’S NOT JUST WORSE NOW BUT DIFFERENT
8. EVERYTHING IS COMPLICATED
9. ALL IS LOST
10. WAIT, IS THAT A LIGHT AT THE END OF THE TUNNEL?
11. IT IS BUT IT’S A VELOCIRAPTOR WITH A FLASHLIGHT IN ITS MOUTH
12. WAIT AN IDEA
13. I HAVE BEATEN THE VELOCIRAPTOR AND NOW I HAVE A FLASHLIGHT AND MY PROBLEMS ARE SOLVED IN PART BUT NOT TOO NEATLY BECAUSE TIDY, PAT ENDINGS MAKE STORY JESUS ANGRY, SO ANGRY THAT STORY JESUS GIVES EVERYONE MOUTH HERPES
A lot of the complexities and consequences that should be found are often skipped or zipped past — but all of that (which you could roughly lump under the single term UH-OH) should not be avoided. You should instead be hovering over that turmoil. In a flight, we want to get past the turbulence as fast as we can. But in fiction, we thrive on turbulence.
Do not hurry past it.